![]() Pass the aforementioned Mobility check to jump across the way. (Note: this is not the point at which you get to choose your Mythic Path – that comes later.) Your choices here don’t matter as you’ll receive 125 XP and the “Angel Mythic Path” option either way. Look to the north to find the sword among some rubble in the corner (adjacent to to the Mobility check north). ![]() They won’t pay you to help if you ask, so offer for free. Take the west path now to meet up with Lann and Wenduag, who are looking for a holy sword. Loot the body at the far east end of the map to acquire Bracers of Armor +1 and equip them to your party member of choice. Swap off the torch now and instead use the Light spell (click the “S” on your hotbar).Īhead, take out the enemies. Continue forward to find Terendelev’s Scale on the ground and to meet Camellia, who will join your party without a fuss. Equip both (the torch should go in your second hand if you don’t use a shield or two-hander). Loot the chest ahead to acquire supplies, including torches and Cloak of Resistance +1. If you go with the evil option, succeeding the check will net you 9 XP and 200G (Anevia won’t protest much). Rescue her to avoid her becoming fatigued and incurring ability penalties (she’ll join your party shortly). Up ahead you’ll run into Anevia and Seelah. Once you wake up in the underground, you regain control. After finishing Day of the City, you will fall into the hole created by Deskari. You’re one of the lucky few that survived Deskari’s attack, so now you’re to track down the remaining survivors. ![]()
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